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Demon's Souls Remake Forced FromSoftware to Improve Visual Quality of Elden Ring, As per Miyazaki

Hidetaka Miyazaki says his Graphics squad felt extra pressure in the Elden Ring project after the launch of Demon's Souls Remake on PS5.

Miyazaki and his squad at FromSoftware have ever been known for their hardcore and unforgiving activeness games, but when it comes to graphics and visuals, the studio has never been among the top-tier developers of the globe.

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In a contempo interview with Edge magazine, Hidetaka Miyazaki revealed that graphics has never been a priority for him and his team in developing games, but with the Elden Ring project, they were really forced to care more nigh visuals.

Elden Ring | Story Trailer

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Elden Ring | Story Trailer

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Elden Ring has been the biggest project of FromSoftware and so far, and apparently, one of the near anticipated games of 2022.

Visually, Elden Ring looks pretty impressive in gameplay trailers and much better than FormSoftware'southward previous titles in the case of visuals, but there is a specific reason backside this keen-looking world!

In his interview with Edge, Miyazaki explained how Demon's Souls Remake forced them to put more than effort into the graphics improvement of Elden Band. When asked if the graphical fidelity of Demon's Souls Remake affected FromSoftware'south upcoming project, Miyazaki answered:

Yes, I'm pretty sure our graphics-cosmos staff felt that pressure more than anyone else.

And not just with Elden Ring, merely with all the games we make. Graphical fidelity is non something we put every bit the top priority. What we ask for on the graphics side depends on the systems and requirements of the game itself, and it takes less priority compared to the other elements of development.

So this is always an expanse where I feel a niggling bit apologetic towards my graphics team because I know they work extremely hard. And they've worked extremely hard on Elden Ring – our graphics-systems team and our programmers have been pushing a lot of new features to create the best-looking games we've always made.

Hidetaka Miyazaki

Elden Band volition be available on February 25 on PS4, PS5, Xbox 1, Xbox Serial X, Xbox Series S, and PC.

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Mehrdad Khayyat

Mehrdad (He/Him) is a Senior Staff Writer at DualShockers. He started writing well-nigh video games when he was a loftier-school student. He's probably one of those rare Rainbow Six Siege fans that have the game installed and updated on every available platform.

Read more of Mehrdad'south articles

Source: https://www.dualshockers.com/demons-souls-remake-forced-fromsoftware-to-improve-visual-quality-of-elden-ring-as-per-miyazaki/

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